Who I am
Galdrcode LLC-FZ is a one-person software company. I architect backend and AI systems for other companies, and I design, build, and ship my own products: games for PC, mobile apps, and tools for Unity developers.
Clear thinking first
Great software starts with clear thinking. Before writing a single line of code I spend time understanding the problem: what the product needs to do, the technical constraints, and how the design should work. That upfront investment pays off in products that actually work and last.
My experience spans the full development lifecycle: architecture design and prototyping, through implementation and QA, to release and ongoing maintenance. I own the outcome, not just the task.
Details most people skip
Performance, security, accessibility, code quality. These aren't optional extras; they're the foundation of software that endures.
I work on a focused set of projects at a time, which lets me bring genuine attention and skill to each one rather than spreading thin across too many things at once.
The stack I work inBackground
Backend and AI architecture
Over six years leading production systems: microservices, event-driven data pipelines, and machine learning running against live traffic.
Engineering foundation
MSc in Software Engineering, with distinction, and peer-reviewed research on knowledge representation in software engineering.
Interactive entertainment
Game development, simulation, and Unity tooling: from a defence training platform to the games I now ship under my own name.
Core values
Quality over speed
I take the time to do things right. Rushing leads to technical debt that costs far more down the line.
Honest communication
Realistic timelines, problems flagged early, and what people need to hear rather than what they want to hear.
Continuous improvement
The technology landscape moves quickly. I stay current and keep raising my own bar for what good work looks like.
