Studio

Who I am

Galdrcode LLC-FZ is a one-person studio. I design, build, and ship everything that comes out of it: games for PC, mobile apps, and tools for Unity developers. All of it backed by technical work across game development, mobile, web, and SaaS.

01 · Approach

Clear thinking first

Great software starts with clear thinking. Before writing a single line of code I spend time understanding the problem: what the product needs to do, the technical constraints, and how the design should work. That upfront investment pays off in products that actually work and last.

My experience spans the full development lifecycle: architecture design and prototyping, through implementation and QA, to release and ongoing maintenance. I own the outcome, not just the task.

02 · Drive

Details most people skip

Performance, security, accessibility, code quality. These aren't optional extras; they're the foundation of software that endures.

I work on a focused set of projects at a time, which lets me bring genuine attention and skill to each one rather than spreading thin across too many things at once.

03

Skills & expertise

Game development

  • Unity
  • C#
  • Game design
  • Multiplayer networking
  • Physics systems
  • Shader programming

Mobile

  • iOS
  • Swift
  • App Store optimization
  • Push notifications

Web

  • Next.js
  • MongoDB

Backend & infrastructure

  • AWS
  • Docker
  • Kafka

Design & UX

  • Figma
  • UI design
  • User research
  • Prototyping
  • Responsive design
  • Accessibility
04

Background

01

Interactive entertainment

Game design, development, and shipping: the foundation of the studio and the area I keep pushing forward.

02

Engineering foundation

MSc in Software Engineering: applied to architecture, systems design, and the quality discipline behind every product I ship.

03

Industry experience

Over 7 years across software and application development before the studio: depth I apply to every product I now ship.

05

Core values

01

Quality over speed

I take the time to do things right. Rushing leads to technical debt that costs far more down the line.

02

Honest communication

Realistic timelines, problems flagged early, and what people need to hear rather than what they want to hear.

03

Continuous improvement

The technology landscape moves quickly. I stay current and keep raising my own bar for what good work looks like.